Apparently the Oculus Quest 2 requires you to sign in with a Facebook account.

Apparently it also uses a somewhat standard SoC (Snapdragon XR2, a modified Snapdragon 865) and runs Android.

Hopefully this motivates some people to get GNU/Linux running on it, even if it probably won't be blobless for a few years.


To add insult to injury, some people who begrudgingly made a Facebook account to sign in were then banned (maybe Facebook anti-bot "protection"?), rendering their brand new shiny all-in-one VR headset a very expensive brick.

I feel like this won't fly in the EU, especially given the fact that Google is being ripped to shreds by GDPR and anti-monopoly laws for their aggressive domination of Android.

You must be able to opt-out of data collection, right? So how is requiring a Facebook account to use your new piece of hardware something Facebook even thought they could get away with, especially when so many governments are looking into anti-trust suits.

Even game consoles don't require you to make an account.

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I think Facebook's strategy is to so tightly integrate everything that they may be able to trick politicians into thinking a breakup of their subsidiaries would be impossible.

If they were actually required to split the companies off though, I'd say they'll have it done in a month at most.

That's assuming they don't already have a mechanism built for that, which realistically they probably do because nearly every government is breathing down their neck about being a monopoly.

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@polarisfm There's luckily the ability to factory reset, and it has been confirmed it was FB's AI.

Specificially since it's awfully close to the elections, the system kinda thinks that new users are bots.

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